Campaign is the story choice for solo play or co-op; Horde Siege brings together three four-player squads for PvE missions, while Versus is 4v4 team PvP. The table compares all 13 modes and playlists listed in the available materials.

Gears of War: E-Day

Compare the modes

NameRoleStat
CampaignStory mode; solo or co-op1 player solo; 2-player console split-screen; up to 4 players online
Horde SiegeCooperative PvE survival mode12 players total; 3 squads of 4; 3 maps announced for launch
BlitzShort Horde Siege mission playlistUsually 15–20 minutes; 1–2 objectives
SiegeStandard Horde Siege mission playlist20–40 minutes
HordeWave-defense Horde Siege mission playlist10 waves; up to 50–60 minutes
VersusCompetitive team PvP mode family4v4 in every Versus mode; 4 core launch modes
Team DeathmatchVersus elimination mode4v4
ConquestVersus zone-control mode4v4
DemolitionVersus bomb-planting mode4v4; 2 bombsites; 3 successful detonations to win
CrucibleVersus moving-zone and objective-carrying mode4v4
Boot CampIntroductory training course—
Combat TrainingPractice modeUp to 4-player co-op
Trick or TreatAnnounced post-launch limited-time Versus mode—

Explore each mode

Campaign

Play the origin-story campaign alone, in console split-screen, or online with up to four players. See single-player details and co-op details.

Horde Siege

Three squads of four take on cooperative PvE missions across Kalona. Read the Horde overview and co-op details.

Blitz

Choose this short Horde Siege playlist for missions with one or two objectives. Explore Horde Siege.

Siege

The standard playlist has longer missions, multiple possible objectives, and more movement across the map. Explore Horde Siege.

Horde

This playlist centers on a stationary defense against ten waves of Locust. Explore Horde Siege.

Versus

The competitive 4v4 family starts players with equal equipment and has no weapon mods. See the PvP overview and multiplayer overview.

Team Deathmatch

Deplete the opposing team's lives as respawn locations shift with the battle. Explore PvP modes.

Conquest

Hold zones to build scoring time and earn points. Explore PvP modes.

Demolition

Fight over a neutral bomb and plant it at an enemy site. Explore PvP modes.

Crucible

Carry a Power Core into a moving, shrinking scoring zone. Explore PvP modes.

Boot Camp

Use this short course to learn controls and mechanics. Explore multiplayer.

Combat Training

Try weapons and short Locust encounters in a multiplayer-map practice space, with up to four-player co-op. Explore multiplayer.

Trick or Treat

This limited-time Versus mode is planned for the Halloween Event after launch; its detailed rules have not been announced. Explore PvP modes.

Horde Siege and Versus structure

Horde Siege has three mission playlists: Blitz, Siege, and Horde. Its missions use R.I.G. equipment and draw from five objective types: Secure, Calibrate, Repair, Defend, and Horde. Selectable difficulties scale with class level: Infantry is recommended for levels 10–20, Commander for 20–30, and Allfather for maximum-level classes. Squads collect shared Energy, may encounter other squads and Invasion Events, and must extract to retain collected Weapon Parts. A squad fails after exhausting its Squad Lives.

Versus matches are 4v4, with equal starting equipment and no weapon mods. Ranked playlists have mode-specific rankings; Social includes Quickplay, Player vs Bot, and rotating limited-time experiences. Boot Camp and Combat Training are practice options rather than core Versus match types.